Difference between revisions of "The Mind-Eating Curse"
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===Requirements=== | ===Requirements=== | ||
* Lantern (Invokes the Caladrius) | * Lantern (Invokes the Caladrius) | ||
− | * Forge (Invokes the | + | * Forge (Invokes the Silver Owl) |
==Lantern Invocation== | ==Lantern Invocation== | ||
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==Forge Invocation== | ==Forge Invocation== | ||
− | + | We call upon the Silver Owl | |
− | * Forge 10: | + | * Forge 10: We call upon the Silver Owl, who will not submit to tyranny. The Silver Owl is the breaker of chains, the savior of slaves, and the bane of monarchs. Her power will shatter this curse for good. |
− | * Forge 5: | + | * Forge 5: We call upon the Silver Owl, who cannot be commanded. Her power cannot be controlled, but we are probably less offensive in her eyes than this curse. We'll probably be fine. |
− | * Forge 1: | + | * Forge 1: We call upon the Silver Owl, who is free. The Silver Owl brooks no orders, but she loves freedom. She might consider our freedom to live more important than the freedom of insanity. |
− | * Forge Success: | + | * Forge Success: The curse is shattered. We may pass, free from harm. We will continue on. |
− | * Forge Failure: | + | * Forge Failure: The curse clings! These chains bind tighter than we thought. We can pass, but it will cling to us. |
[[Category: Threats]] | [[Category: Threats]] | ||
[[Category: Curses]] | [[Category: Curses]] |
Revision as of 12:29, 14 July 2018
Whatever sealed this place, it sought to not just prevent the further work of the Enlighteners but to undo it. Lantern will allow us to keep hold of our minds, or Forge burn it away entirely.
Expeditions
- Monastery of the Enlighteners
Requirements
- Lantern (Invokes the Caladrius)
- Forge (Invokes the Silver Owl)
Lantern Invocation
We call upon the Caladrius
- Lantern 10: We call upon the Caladrius, who lights the way to knowledge
The Caladrius protects, heals, and learns. Its light will protect us and keep the curse at bay,
- Lantern 5: We call upon the Caladrius, who heals
The Caladrius cures all ills of the body. The ills of the mind and occult are harder, but possible. We'll probably make it through.
- Lantern 1: We call upon the Caladrius, who is Glorious
The Caladrius protects humans, but it does not understand them, and its protection may do harm. We may be able to put away this curse.
- Lantern Success: We do not understand the curse. We do not cease the curse. But we are protected against it, and we move on.
- Lantern Failure: The pain is beyond description, but it is our only warning. We must flee quickly, before we are no more.
Forge Invocation
We call upon the Silver Owl
- Forge 10: We call upon the Silver Owl, who will not submit to tyranny. The Silver Owl is the breaker of chains, the savior of slaves, and the bane of monarchs. Her power will shatter this curse for good.
- Forge 5: We call upon the Silver Owl, who cannot be commanded. Her power cannot be controlled, but we are probably less offensive in her eyes than this curse. We'll probably be fine.
- Forge 1: We call upon the Silver Owl, who is free. The Silver Owl brooks no orders, but she loves freedom. She might consider our freedom to live more important than the freedom of insanity.
- Forge Success: The curse is shattered. We may pass, free from harm. We will continue on.
- Forge Failure: The curse clings! These chains bind tighter than we thought. We can pass, but it will cling to us.