Difference between revisions of "The Cantharide"

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Lantern is for the Name-As-Truth. The Lantern is the platonic ideal, the unstainable and perfect Truth hidden in the meaning. Those are not the mere names used by humans and their mutable selves: those are the names and titles of deities, the transcendent tenets of their legend, be they awe-inspiring or terrible, alluring or gruesome. Such appellations are true and unchanging in any point of any History. The Cantharide can’t modify or replace them, for theyre written in the ink of the Glory, but it’s within her power to exalt them, or subvert them, ever so slightly.  For beings involved in the occult, When poets or scholars sing praises, when journalists slander, there grows the seeds of the Cantharide.  
 
Lantern is for the Name-As-Truth. The Lantern is the platonic ideal, the unstainable and perfect Truth hidden in the meaning. Those are not the mere names used by humans and their mutable selves: those are the names and titles of deities, the transcendent tenets of their legend, be they awe-inspiring or terrible, alluring or gruesome. Such appellations are true and unchanging in any point of any History. The Cantharide can’t modify or replace them, for theyre written in the ink of the Glory, but it’s within her power to exalt them, or subvert them, ever so slightly.  For beings involved in the occult, When poets or scholars sing praises, when journalists slander, there grows the seeds of the Cantharide.  
  
Grail (or Knock) is for the Name-As-Call. In all esoteric traditions, the true name of a being is a way to bind it, to appeal to it, to access its secret nature and merge. When your lover calls to you in a muffled moan of pleasure (or a shrieking shrill of fear), when a witch spits it in a curse or whisper it in blessing, the weight of their claims on you is the Cantharide’s.
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Grail (or Knock) is for the Name-As-Call. In all esoteric traditions, the true name of a being is a way to bind it, to appeal to it, to access its secret nature and merge. The Name-as-Call is Ecstasy when shouted in pleasure: it is Addiction when obsessively repeated. When your lover calls to you in a muffled moan of pleasure (or a shrieking shrill of fear), when a witch spits it in a curse or whisper it in blessing, the weight of their claims on you is the Cantharide’s.
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''The Fruitbat takes your desire and makes you forget it, by making you happy with what you have. The Dongolopticon takes your desire, becomes an even-better version of it, and makes you realize what you truly need. The Grim takes your desire and uses it to torture you, so that the pain makes you feel less guilty for your desire. The Cantharide takes your desire, and makes it so big and all-encompassing that you're not its subject anymore, just its spectator.''
  
 
== Worship ==
 
== Worship ==

Revision as of 04:40, 6 December 2018

The Cantharide
FNORD.png
"We call upon the Cantharide, who breaketh through."
Origin Flesh
Titles The Blistering Grace
The Emphasis
The Damsel-In-Relief
The Apophenian
The Name of Names
Names Helen of Sparta (the Cloud-Made)
Lucrezia Borgia
Aspects Moth Lantern Grail
Date of arrival unsure yet
Owner(s) Erised


When she first descended from the Glory, she was the litteral embodiment of the undeserving Hour, who hadn't been through the same process than all other From-Flesh. Thus she was known to only utter cryptic statements and making impressive, yet ultimately empty miracles take place, to cover up.The other Hours didn't expect more of her. In fact, they almost had a tinge of admiration in their disdain, because she was faking it, but faking it good. Most human cultists crave more seeming transcendance and meaning than the true occult, uncomprehensible nature of most other Hours. She was good at keeping the masquerade of Hours being benefactors to mankind, and not powerful enough to be a menace in their own right. A perfect PR, of sorts.

But of late, this has changed. The Cantharide's pseudo-truths actually seem to hold more and more occult truth, as if she was truly channeling the immense powers she claimed she did. And to only make it worse, even she seems to have no clue why.

Appearance

Principles

Moth is for the Name-as-Self, as much a core feature of the being as it is a simple mask, removable and replaceable in a whim. Most human words and titles are of this category, which the Cantharide excels at affecting. When a lawyer or a politician plays upon words to get away, when a spy creates a cover, or a writer designs a character so fake it’s real, their phrases are anthems to the Cantharide.

Lantern is for the Name-As-Truth. The Lantern is the platonic ideal, the unstainable and perfect Truth hidden in the meaning. Those are not the mere names used by humans and their mutable selves: those are the names and titles of deities, the transcendent tenets of their legend, be they awe-inspiring or terrible, alluring or gruesome. Such appellations are true and unchanging in any point of any History. The Cantharide can’t modify or replace them, for theyre written in the ink of the Glory, but it’s within her power to exalt them, or subvert them, ever so slightly. For beings involved in the occult, When poets or scholars sing praises, when journalists slander, there grows the seeds of the Cantharide.

Grail (or Knock) is for the Name-As-Call. In all esoteric traditions, the true name of a being is a way to bind it, to appeal to it, to access its secret nature and merge. The Name-as-Call is Ecstasy when shouted in pleasure: it is Addiction when obsessively repeated. When your lover calls to you in a muffled moan of pleasure (or a shrieking shrill of fear), when a witch spits it in a curse or whisper it in blessing, the weight of their claims on you is the Cantharide’s.

The Fruitbat takes your desire and makes you forget it, by making you happy with what you have. The Dongolopticon takes your desire, becomes an even-better version of it, and makes you realize what you truly need. The Grim takes your desire and uses it to torture you, so that the pain makes you feel less guilty for your desire. The Cantharide takes your desire, and makes it so big and all-encompassing that you're not its subject anymore, just its spectator.

Worship

Cults

Mark

  1. Temptation: Immanence:
  2. Dedication: Immanence:
  3. Ascension: Immanence: A beacon shines upon my brow, not alight itself, but spreading darkness wherever my eyes don’t abide. I know this to be the First Mark.
  4. Ascension: Immanence:
  5. Ascension: Immanence:
  6. Ascension: Immanence:

Servants

Locations

The Fansus

The Histories

Cretan Minoan Era? Renaissance? Libertine Era in France?

Items

Tools

Ingredients

Influences

Books

Rites

About the Wassail

How They Feel

Who They Blame

What They Hide

It's an open secret that the Cantharide is changing, since her sudden arrival in the Mansus.

Her power does not wane, however, in any shape of form. In fact, it's rather the opposite: it seems to keep taking forms more and more refined and exaltating.... whose complexity seems to baffle even herself.

Her frequentations also indicate a shift. Dhile initially drawn to each other Hour like a moth to a flame, eager to see how her stimulating powers would influence them, she now seems to restrain herself, talking to each Hour only in secret, and individually, as if she had grown ashamed of her insistant need for symbiosis.

And of course, all the other Hours wonder. If it only took a couple minutes to turn a human witch into a full-fledged Hour, how stable (and more importantly, how sustainable) is such a metamorphosis ?

Relationships