Difference between revisions of "The Mare-Night"
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=== Long === | === Long === | ||
− | Long of the Mare are, essentially, apex predators. They are given many animal characteristics, varying by their personality, but these traits are universal: | + | Long of the Mare are, essentially, Edge-aspected apex predators. They are given many animal characteristics, varying by their personality, but these traits are universal: |
*Some form of venom (Delivery system varies - from different kinds of snake fangs to little spurs on their hands.) | *Some form of venom (Delivery system varies - from different kinds of snake fangs to little spurs on their hands.) | ||
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However, the Mare-Longs' most notable ability is their adaptability. If they spend too long around the sea, they might grow gills or fins. If they live in the mountains, they might grow wings or gliders. If they spend too much time in the woods, they'll find claws or a tail growing on them. This even applies to the city - Even if most of them prefer to live in natural places, those who stay in the city are stealthy - their traits become easily concealable and their instincts repressed (To an extent, that is). | However, the Mare-Longs' most notable ability is their adaptability. If they spend too long around the sea, they might grow gills or fins. If they live in the mountains, they might grow wings or gliders. If they spend too much time in the woods, they'll find claws or a tail growing on them. This even applies to the city - Even if most of them prefer to live in natural places, those who stay in the city are stealthy - their traits become easily concealable and their instincts repressed (To an extent, that is). | ||
+ | |||
+ | ==== Notable Servants ==== | ||
+ | |||
+ | Eoghan Clawsong [Tiger + Snake] is an Irish painter who lives as a stealth-Long in the city. He is known for being extremely eccentric and doing somewhat occult art, though he's flown under the radar of the Bureau for some time now. Most of his beast traits aren't very visible, and he generally keeps his animal habits at home - but sometimes he slips, too. He is a member of a secretive, wide-reaching Mare cult known as the "Society of the Kelpie", and works as one of their recruiters. His tests are particularly merciless. | ||
== Locations == | == Locations == |
Revision as of 06:34, 9 October 2019
The Mare-Night | |
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"We call upon the Mare, who exterminates our foes by the hand of Man..." | |
Origin | Nowhere |
Titles | Assassin-Queen, Arrow-Mare, Hunter-Moon |
Names | |
Aspects | |
Date of arrival | {{{arrival}}} |
Owner(s) | Иephilim |
The Mare-Night (Also revered as The Assassin-Queen, The Arrow-Mare and The Hunter-Moon), is a Edge - Moth - Winter Hour created by Nephilim. The Mare presides over acts of slaughter and violence by the hand of Man and Beast- The beautiful, timeless act of murder. An artificial form of ending. She is considered a patron of assassins, hunters, mercenaries and serial killers.
She is also known for being an extremely kind and loving soul to other Hours, in an odd contrast to her theme.
Contents
History
Appearance
The Mare has taken on many different appearances, with few universal characteristics among them. Mostly horse-like. Her appearance inside the Mansus, however, is -mostly- consistent, only changing in small aspects depending on her mood.
Base/body
- She is, usually an eight-legged(Sometimes six, rarely four.) centaur, of heavy, noble drafter build.
- Her tail is a long, swirly unicorn tail with fur all over the underside.
- Her human half is skinny and fragile-looking, and has four arms, and two of them hold her bow, which is adorned by elvish designs and Quetzal feathers.
- Her skin is dark brown as fertile mud, with freckles and spots in silver, bronze and moss. Her claws are long, thin and straight, sharp like Alastor's needles.
- Despite looking mostly feminine, she either manifests as both (physical) sexes at once, or none.
- Her hoof-steps never make a noise (unless she wants them to), even with her imposing weight.
- Her coat is spotted and dappled as her skin, and her fur grey as steel. Said fur is short and smooth, and doesn't stick out much around her hooves.
- The Mare's hair is colourful as half-tarnished copper. Messy, somewhat wavy, and grows all the way from her scalp to her upper back, like a mane. It is usually adorned with a variety of flowers.
- Her entire body has an uniform colour scheme only in shades of brown, grey, muted blues and equally muted greens.
- She has long, elfin ears which droop to the sides, usually pierced with bone jewelry. Don't ask whose bones are those, though. Too many people to mention.
- Her antlers, resembling those of a moose, are permanently tangled in vines and ropes.
- Her third eye, usually covered by the half-transparent amethyst centerpiece of her mask, is known to be topaz-yellow.
- A few say they have seen her true eyes, and claim her irises are the colour of oak-wood. But there's no way to verify, as anybody who removes her mask in a dream ends their journey then and there.
- Only a bit of her face can be seen, when she tips her mask upwards to reveal her beastly, sharp teeth. Her mouth extends all the way to her ears, and she has been known to unhinge her jaw to devour her prey.
- She is also occasionally depicted as having a halo made of daggers and knives and blood-stained, unopened letters. These are actually her Longs and Names' personal weapons, sacrificed to her upon their ascension.
Clothing/Outfits
Nobody has ever truly seen her face behind the mask. Those who claim to have invariably lost their sanity, becoming hideous beasts driven by bloodlust. Her mask is covered in gems- Moonstones, moss agates and catseye. Engraved with markings of flowers and moths. She doesn't like people touching it.
Other Appearances
Outside the Mansus- in mythological depictions and the early dreams of her future worshippers, her appearance is extremely varying- And usually lacking in a lot of aspects. She tends to keep her centaurine or equine shape, and her physical gender-ambiguity, but everything else varies. She has been everything from a humanoid hunter to a literal war-mount of the Gods in old myths.
Principles
The Mare is, as previously mentioned, an incarnation of murder born of Nowhere from the crimes of Man. Despite her (usually) friendly and bubbly personality, she is still an extremely violent Hour of delightful sacrifice, appeased by violence and death of the innocent.
She is the Hour of Murder, Hunting and Unexpected Endings
Worship
The Mare's worshippers are a particularly secretive bunch. Understandable, since she demands plenty of love and sacrifice in ways that only few can convey. She calls for blood quite often.
Perception of her varies,and is often decided by cult rank. The new cultists aren't told much, and usually see her as an one-dimensional, bloodthirsty deity, but that is not the case- Most higher-ups will argue that, anyway, while wearing the cozy scarves She knitted for them in their time of ascension. They prefer to see her as a kind and loving (yet strict and occasionally irrational), guardian.
She is also known for her many ascension trials- She personally judges her every follower, testing them individually on their strengths and weaknesses, weeding out the fragile and unworthy.
Cults
Worshipping the Mare-Night is often done within assassin groups that double as cults, as well as hunting groups, and the occasional lone serial killer and lone forest person on their own.
Due to their secretive nature, there might be anywhere from 3 to 100 standing cults of the Mare, but only somebody initiated in those circles and sufficiently high-ranking could tell you the exact number. (and that information most certainly has a steep price.) But for now, there are two "Semi-open" groups that relatively plenty of men and women who know of the Secret Arts know about:
- 1:Society Of The Blessed Arrows: A small group of forest cultists who subsist on what the chaos of nature grants them every day,and do some shady business on the side...
- 2:The Nightmare Company A secretive squad which has aided many politically motivated murderers in the past. They are thought to be gone, and they are not- They're just known to have some... Unusual demands for their deeds nowadays.
Mark
- Temptation: The Hunt: I have seen the signs through my dreams. Daggers, beasts, horses and dark alleyways...
- Dedication: The Hunt: She has acknowledged me as one of her own! I must get ready, for i don't know what will come.
- Ascension: The Walk: The forest beyond is cold and unforgiving. But she has hidden something here for me- Yet i must take it without her eyes on me. If i fail, her claws will be upon me. I must learn the art of Stealth.
- Ascension: The Call: The Mare demands sacrifice. She demands the blood and flesh of what - or who - i love the most. And i must not shed a single tear in the process. I must learn the art of Slaughter.
- Ascension: The Thirst: The heartbeats of wonderful prey sing to my heightened senses. I cannot go in public anymore. Not with these hands, Not with these eyes. I must learn the art of Self-Restraint.
- Ascension: The Predator: The mirror fears my silhouette. The dark corners of the city whisper my name in hushed tones with trembling lips. She looks to me with hope, and a beastly smile. Now, i must learn the art of Sewing- her last, most innocent gift to me. Soon, we ride into the sunset.
Servants
The Mare uses her servants as personal bodyguards. Assassin-Queen as she is, most of her deeds aren't done by her. All but one (which is W.I.P.) are her most prized men, ones who excel at the arts of breaking bodies and minds. And yet, she babies them and knits them scarves...
Names
Valerius, Scourge Promised
[HEAVY WIP] 2:Tanata, The Vigilante - An once-mortal, now under the servitude of the Mare. A justiciera who commits to dark deeds in silence in the dead of night, when the Hunter-Moon shines brightest. She takes only during times of necessity. Her own necessity applies just as well in this case, of course. 7 12
She is described as a skinny-to-the-bone woman, no older than 30, flat-chested, dressed in a Flamenco dancer's red dress. She wears long red gloves up to her shoulders, covering her claws, and her midnight-black hair is tied into a bun. She is blind, but the Mare has granted her other ways to see. She rides on a pale horse, whose back legs and head are skeletal.
3:Alastor, The Blight-Father - An once-mortal, now under the servitude of the Mare. An elegant, clever, scientific nobleman with an unusual knowledge of the venomous, the bizarre, the unnatural and the incomprehensible. Take no sip of any teas he offers you, or you may find yourself awake in an alleyway with a searing fever and only rags for clothing. 12 9
Alastor is described as being a tall boy with short, blonde hair and light blue eyes, who wears heavy makeup and jewelry. He is usually seen dressed as a plague doctor, with syringes over each of his fingers on his gloves. He rides on a weak, green-furred kelpie with mushrooms growing all over it, and its skull exposed by rot.
4:Vladimir, The Flagellant - An once-mortal, now under the servitude of the Mare. A particularly sadistic executioner of the old times, with a particular penchant for cannibalism and starvation. Deeply religious, he would starve heretics by feeding them only their own flesh and blood- And would feast on his own skin when he dared to stray from his path. Inquestionably insane, questionably effective. But the Mare holds his leash with pride anyway. 12 7
He is described as a very pale, famished, almost-white young man with an empty amber stare of madness, covered in self-inflicted scars. There's not a hair on his body aside from his eyebrows and hair (which is long, straight and red). He has remarkably long fangs. He rides on a freakishly tall, famished Arabian stallion, whose bones can be seen through the skin. Its hair is white and patchy, and its eyes share the same maddening empty stare of its rider.
5:Mabel, The Fox - An once-mortal, now under the servitude of the Mare. A so-called "Assassin" who has never had to kill a soul. Instead, her silver tongue conquers the mind of all those who stand in her way, and find no more appealing choice than to follow her into enlightenment, vanishing, "dead" into her servitude. Those who fall into her traps are never heard from again, surrendering their lives as cultists. Of course, she could shatter your psyche if she wanted. She just prefers to have you in on her cause. 12 9
She is described as a strikingly beautiful pale young woman, with short, curly black-grey ombre "dyed" hair and piercing yellow eyes. She always dresses exclusively in shades of grey. Some say they have seen a glimpse of a bushy tail under her pencil-skirt. She rides on a white qilin with cloven hooves and gemstone-scales, adorned with exotic feathers on its bridle and many banners embroidered with symbols of the Mare.
...Yes, they do have detachable heads. All of them.
Long
Long of the Mare are, essentially, Edge-aspected apex predators. They are given many animal characteristics, varying by their personality, but these traits are universal:
- Some form of venom (Delivery system varies - from different kinds of snake fangs to little spurs on their hands.)
- Something to assist them while fighting head-on. (Claws, spikes, armour, etc, even stuff like the ability to give electric shocks)
- Some form of extra sense. (Ability to sense body heat, to see in the dark, to see through hearing, etc)
- Some form of threat display, just to be scary. (Markings that can be made to glow, a cobra-like hood, eyes that change colours, etc)
However, the Mare-Longs' most notable ability is their adaptability. If they spend too long around the sea, they might grow gills or fins. If they live in the mountains, they might grow wings or gliders. If they spend too much time in the woods, they'll find claws or a tail growing on them. This even applies to the city - Even if most of them prefer to live in natural places, those who stay in the city are stealthy - their traits become easily concealable and their instincts repressed (To an extent, that is).
Notable Servants
Eoghan Clawsong [Tiger + Snake] is an Irish painter who lives as a stealth-Long in the city. He is known for being extremely eccentric and doing somewhat occult art, though he's flown under the radar of the Bureau for some time now. Most of his beast traits aren't very visible, and he generally keeps his animal habits at home - but sometimes he slips, too. He is a member of a secretive, wide-reaching Mare cult known as the "Society of the Kelpie", and works as one of their recruiters. His tests are particularly merciless.
Locations
The Fansus
The Histories
Items
Tools
Ingredients
Influences
Books
Rites
About the Wassail
How They Feel
Who They Blame
What They Hide
This is a murder case. The Mare is the incarnation of murder itself. Trusting her testimony is nothing short of foolish. Besides that, why does she never show her face? And how can the embodiment of such a vile and primal act be so pleasant and patient?