Difference between revisions of "The Stone Meridian"
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| origin = God-from-Calamity | | origin = God-from-Calamity | ||
| titles = The Shelter Adamantine<br /> The Moving City<br /> The Sky-Pearl<br /> | | titles = The Shelter Adamantine<br /> The Moving City<br /> The Sky-Pearl<br /> | ||
− | | names = The Obelisk<br> The Minister in Black<br /> The Diplomat in White<br /> The Twister of Tongues<br /> ''among others...'' | + | | names = The Obelisk<br> The Minister in Black<br /> The Diplomat in White<br /> The Twister of Tongues<br /> The Viceroy<br /> ''among others...'' |
| aspects = {{Aspect|Heart}} {{Aspect|Forge}} {{Aspect|Secret Histories}} | | aspects = {{Aspect|Heart}} {{Aspect|Forge}} {{Aspect|Secret Histories}} | ||
| arrival = During the Collision | | arrival = During the Collision | ||
− | | owners = worm architect | + | | owners = [[User:Worm architect|worm architect]] |
}} | }} | ||
'''The Stone Meridian''', also known as '''The Shelter Adamantine''', '''The Moving City''', and '''The Sky-Pearl''', is an Hour born in the moment of greatest peril, at the apex of the Collision. It was molded into the shape most desired by the thousands upon thousands of wounded hearts. And as they begged, it shall remain, no matter what. | '''The Stone Meridian''', also known as '''The Shelter Adamantine''', '''The Moving City''', and '''The Sky-Pearl''', is an Hour born in the moment of greatest peril, at the apex of the Collision. It was molded into the shape most desired by the thousands upon thousands of wounded hearts. And as they begged, it shall remain, no matter what. | ||
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===History=== | ===History=== | ||
A big FNORD | A big FNORD | ||
+ | |||
Fought with [[The Mire-Maiden]] and was victorious. | Fought with [[The Mire-Maiden]] and was victorious. | ||
===Appearance=== | ===Appearance=== | ||
The Sky-Pearl is a city of impossible geometry and dwarfing, awe-inspiring architecture. In its bounds, the horizon is fuzzy, and the countless waterways pierce the landscape like a web. Outside, one can’t look at it directly, but if it’s there, it will always be seen in the corner of one’s vision. It resides in the Mansus, but sometimes it bleeds into the Wake, and, occasionally, it can be seen drifting into Nowhere. | The Sky-Pearl is a city of impossible geometry and dwarfing, awe-inspiring architecture. In its bounds, the horizon is fuzzy, and the countless waterways pierce the landscape like a web. Outside, one can’t look at it directly, but if it’s there, it will always be seen in the corner of one’s vision. It resides in the Mansus, but sometimes it bleeds into the Wake, and, occasionally, it can be seen drifting into Nowhere. | ||
+ | |||
+ | ====The Palace==== | ||
+ | FNORD | ||
+ | |||
+ | ====The Alabaster Spire==== | ||
+ | A towering building that protrudes from the City like a broken rib, etched with familiar motifs and bas-reliefs. It's the headquarters of the Minister in Black, as well as the seat of the Ministry of Ash, a law enforcement agency that oversees peace and order on the streets of the Sky-Pearl and does things that are not to be discussed in the open. | ||
+ | |||
+ | ====The Tourmaline Embassy==== | ||
+ | FNORD | ||
+ | |||
+ | ====The Chitinous Office==== | ||
+ | FNORD | ||
+ | |||
+ | ====The Parliament of Cogs==== | ||
+ | FNORD | ||
+ | |||
+ | ====The Ziggurat Reversed==== | ||
+ | FNORD | ||
+ | |||
+ | ====The Pearl Orchard==== | ||
+ | The Orchard is mostly a flat garden with sparse tiered "hills" with buildings on top of them. There is an ungodly amount of songbirds. The walkways are made out of beige stone and they all merge with each other in the same way the rivers do. The visitors to the Orchard will always end up in the center if they walk forward; they will always end up in the city proper if they walk in the opposite direction from where the pathways lead. | ||
+ | There are small canals that feed bigger ponds. The place where the Obelisk herself resides is a geometrical body of water that is somewhere on the borders between being a large pond and a small lake. There is a singular bridge-like thing that extends all the way to the Obelisk but doesn't touch her. The size of the pond/lake, the bridge, and the Obelisk herself is inconsistent - she may be an absolutely dwarfing, two-kilometers tall tower, or the diametrical opposite of that. | ||
+ | The Groundskeepers, the Obelisk's Long, can be seen landscaping, maintaining the gardens, or doing less coherent things. | ||
+ | |||
+ | ====The Splendid Collegium of Abyssal Findings and Archeologic Endeavours==== | ||
+ | Known to the overwhelming majority of the City as the Archeologic Society, | ||
+ | ====The FNORD==== | ||
+ | FNORD | ||
+ | |||
===Principles=== | ===Principles=== | ||
The Stone Meridian embodies the very principles that brought it into being. It is hopeful, for nothing can remain for long without hope. It brings home, shelter, and comfort to those who are desperate for it, for home is essential if one is to persist. It brings purpose for those who were robbed of it, it gives second chances to those who were misled, and it reshapes those who are beyond the reach of mercy. And, at last, it remembers, for sacrifices fade, too. | The Stone Meridian embodies the very principles that brought it into being. It is hopeful, for nothing can remain for long without hope. It brings home, shelter, and comfort to those who are desperate for it, for home is essential if one is to persist. It brings purpose for those who were robbed of it, it gives second chances to those who were misled, and it reshapes those who are beyond the reach of mercy. And, at last, it remembers, for sacrifices fade, too. | ||
+ | |||
==Worship== | ==Worship== | ||
===Cult=== | ===Cult=== | ||
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<div style="margin-top: 20px; text-align: center">{{RecipeDescription | <div style="margin-top: 20px; text-align: center">{{RecipeDescription | ||
|verb = Work | |verb = Work | ||
− | |title = Summon a | + | |title = Summon a shadow of a powerful Name-emanation of the Stone Meridian |
|start_description = For the Obelisk to lend her power, the room must be smoldering with the radiance of Forge, but the fire must be merciful, lightly touched by Heart. | |start_description = For the Obelisk to lend her power, the room must be smoldering with the radiance of Forge, but the fire must be merciful, lightly touched by Heart. | ||
|description = Her shadow stretches on the walls, flickering like it would behind a bonfire, but all the flames went away the moment she appeared. | |description = Her shadow stretches on the walls, flickering like it would behind a bonfire, but all the flames went away the moment she appeared. | ||
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<div style="margin-top: 20px; text-align: center">{{RecipeDescription | <div style="margin-top: 20px; text-align: center">{{RecipeDescription | ||
|verb = Work | |verb = Work | ||
− | |title = Summon a | + | |title = Summon a terse Name of the Shelter Adamantine |
|start_description = The Minister in Black will come when his way is paved with an act of great strife, but only if shown the hungers of the Grail he knows so well. | |start_description = The Minister in Black will come when his way is paved with an act of great strife, but only if shown the hungers of the Grail he knows so well. | ||
|description = The Minister in Black rises slowly from the ground, enveloped in clouds of thick black smoke. His robes are soaked in blood. | |description = The Minister in Black rises slowly from the ground, enveloped in clouds of thick black smoke. His robes are soaked in blood. | ||
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<div style="margin-top: 20px; text-align: center">{{RecipeDescription | <div style="margin-top: 20px; text-align: center">{{RecipeDescription | ||
|verb = Work | |verb = Work | ||
− | |title = Summon a | + | |title = Summon a jovial Name of the Sky-Pearl |
|start_description = The Diplomat can enter when the ground itself moves with Heart's power, and when shown a way with the Lantern-light. | |start_description = The Diplomat can enter when the ground itself moves with Heart's power, and when shown a way with the Lantern-light. | ||
|description = At the first glance, the Diplomat in White looks like an ordinary mortal, but there is a rhythm that cannot be resisted when he speaks, when he moves, and his eyes are deep as the ocean... | |description = At the first glance, the Diplomat in White looks like an ordinary mortal, but there is a rhythm that cannot be resisted when he speaks, when he moves, and his eyes are deep as the ocean... | ||
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<div style="margin-top: 20px; text-align: center">{{RecipeDescription | <div style="margin-top: 20px; text-align: center">{{RecipeDescription | ||
|verb = Work | |verb = Work | ||
− | |title = Summon the | + | |title = Summon the most deceptive Name of the Moving City |
|start_description = The Page-Trail will hear your call if presented with Moth's yearning, but they will answer it only when given a delightful secret as a show of respect. | |start_description = The Page-Trail will hear your call if presented with Moth's yearning, but they will answer it only when given a delightful secret as a show of respect. | ||
|description = Sometimes, the Cloaked Secret enters the room from worrying angles, but they are always abrupt or unexpected in their coming. The Dappled-Steps loops their tongue around their neck several times, like a scarf, and their robes are patched with names and words in languages long gone. | |description = Sometimes, the Cloaked Secret enters the room from worrying angles, but they are always abrupt or unexpected in their coming. The Dappled-Steps loops their tongue around their neck several times, like a scarf, and their robes are patched with names and words in languages long gone. | ||
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** Gives: FNORD | ** Gives: FNORD | ||
==Relationships== | ==Relationships== | ||
− | |||
− | |||
* [[They]]: | * [[They]]: | ||
+ | * [[Humming From Elsehere]]: | ||
+ | * [[The Briarsalt]]: | ||
* [[The Transfinite Question]]: | * [[The Transfinite Question]]: | ||
− | * - | + | * [[The Nizvestier Within]]: |
+ | * [[A Stock-Woven Watcher]]: | ||
+ | * [[The Fulminate]]: | ||
+ | * [[King of Keys|The King of Keys]]: | ||
+ | * [[The Wispy Tress]]: | ||
* [[The Scoriantheme]]: | * [[The Scoriantheme]]: | ||
− | * [[The | + | * [[The Modiste-and-Mannequin]]: |
+ | * [[The Zabbaleen]]: frend | ||
* --- | * --- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
* [[The Harrower]]: | * [[The Harrower]]: | ||
* [[The Demiurge]]: enemy | * [[The Demiurge]]: enemy | ||
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* [[The Listless King]]: | * [[The Listless King]]: | ||
* [[The Crimson Temptress]]: | * [[The Crimson Temptress]]: | ||
+ | * [[Little Lady Liver-Licker]]: | ||
* [[The Clepsydrae]]: | * [[The Clepsydrae]]: | ||
* [[The Navigator]]: | * [[The Navigator]]: | ||
* [[The Perditarch]]: enemy | * [[The Perditarch]]: enemy | ||
− | * [[ | + | * [[The Confectionist]]: |
− | |||
* [[The Toymaker]]: | * [[The Toymaker]]: | ||
+ | * [[The Mannequin-and-Modiste]]: | ||
+ | * [[Its Incarnadine Virulence]]: | ||
* [[The Unfettered]]: wary of | * [[The Unfettered]]: wary of | ||
− | * [[The | + | * [[The Shattered Star]]: |
− | * | + | * [[The Welkin]]: |
− | + | * [[The Abstraction]]: | |
− | * [[The | ||
* [[Deep|The Deep]]: | * [[Deep|The Deep]]: | ||
− | * [[ | + | * [[The Tatterdemalion]]: |
− | * | + | * [[The Ash]]: |
− | |||
* [[The Chainbinder]]: | * [[The Chainbinder]]: | ||
− | * | + | * [[They]]: |
+ | |||
* [[The Fair Maiden]]: | * [[The Fair Maiden]]: |
Latest revision as of 06:31, 17 October 2019
The Stone Meridian | |
---|---|
"MANSUS-FIRE INTENSITY NOMINAL" | |
Origin | God-from-Calamity |
Titles |
The Shelter Adamantine The Moving City The Sky-Pearl |
Names |
The Obelisk The Minister in Black The Diplomat in White The Twister of Tongues The Viceroy among others... |
Aspects | |
Date of arrival | During the Collision |
Owner(s) | worm architect |
The Stone Meridian, also known as The Shelter Adamantine, The Moving City, and The Sky-Pearl, is an Hour born in the moment of greatest peril, at the apex of the Collision. It was molded into the shape most desired by the thousands upon thousands of wounded hearts. And as they begged, it shall remain, no matter what.
Contents
Description
History
A big FNORD
Fought with The Mire-Maiden and was victorious.
Appearance
The Sky-Pearl is a city of impossible geometry and dwarfing, awe-inspiring architecture. In its bounds, the horizon is fuzzy, and the countless waterways pierce the landscape like a web. Outside, one can’t look at it directly, but if it’s there, it will always be seen in the corner of one’s vision. It resides in the Mansus, but sometimes it bleeds into the Wake, and, occasionally, it can be seen drifting into Nowhere.
The Palace
FNORD
The Alabaster Spire
A towering building that protrudes from the City like a broken rib, etched with familiar motifs and bas-reliefs. It's the headquarters of the Minister in Black, as well as the seat of the Ministry of Ash, a law enforcement agency that oversees peace and order on the streets of the Sky-Pearl and does things that are not to be discussed in the open.
The Tourmaline Embassy
FNORD
The Chitinous Office
FNORD
The Parliament of Cogs
FNORD
The Ziggurat Reversed
FNORD
The Pearl Orchard
The Orchard is mostly a flat garden with sparse tiered "hills" with buildings on top of them. There is an ungodly amount of songbirds. The walkways are made out of beige stone and they all merge with each other in the same way the rivers do. The visitors to the Orchard will always end up in the center if they walk forward; they will always end up in the city proper if they walk in the opposite direction from where the pathways lead. There are small canals that feed bigger ponds. The place where the Obelisk herself resides is a geometrical body of water that is somewhere on the borders between being a large pond and a small lake. There is a singular bridge-like thing that extends all the way to the Obelisk but doesn't touch her. The size of the pond/lake, the bridge, and the Obelisk herself is inconsistent - she may be an absolutely dwarfing, two-kilometers tall tower, or the diametrical opposite of that. The Groundskeepers, the Obelisk's Long, can be seen landscaping, maintaining the gardens, or doing less coherent things.
The Splendid Collegium of Abyssal Findings and Archeologic Endeavours
Known to the overwhelming majority of the City as the Archeologic Society,
The FNORD
FNORD
Principles
The Stone Meridian embodies the very principles that brought it into being. It is hopeful, for nothing can remain for long without hope. It brings home, shelter, and comfort to those who are desperate for it, for home is essential if one is to persist. It brings purpose for those who were robbed of it, it gives second chances to those who were misled, and it reshapes those who are beyond the reach of mercy. And, at last, it remembers, for sacrifices fade, too.
Worship
Cult
This Hour is worshipped as much as you would expect someone to worship a street, a road, or a house. There are, perhaps, individuals who do, but the reasoning is vague at best. Maybe there is something to gain out of this after all?
The Shelter Adamantine itself, however, is home to many Names, Mansus-spirits, Nowhere-things, Long, Know, and just regular mortals. All of them are loyal to no-one but the City and its Name-emanations.
Mark
- Temptation: Amelioration: It has occurred to me that I hold the key to betterment.
- Dedication: Amelioration: I have dedicated myself to the betterment of all, to the best of my ability.
- Ascension: Amelioration: F
- Ascension: Amelioration: N
- Ascension: Amelioration: O
- Ascension: Amelioration: R
- Ending: BADASS NAME: D
Servants
Names
The Stone Meridian is connected to its Names on a deeper level than most other Hours. Without them, its face is blank: they are its expressions.
The Obelisk
The Obelisk is the fuel that keeps the City going. She is also FNORD
The Minister in Black
The Minister in Black is the resilience of the City. He is also FNORD
The Diplomat in White
The Diplomat in White is the hope of the City. He is also FNORD
The Twister of Tongues
The Tonguetwister is the memory of the City. They are also FNORD
Spirits
Dead Long and mortals remain in the City after their death to become FNORD
FNORD
FNORD
Locations
The Mansus
FNORD
FNORD
The Wake
The Most Serene Republic of Venice
The Most Serene FN of ORD
The Histories
FNORD
Items
Tools
- FNORD
- Aspects: FNORD
Ingredients
Influences
- FNORD
- Aspect: FNORD
Books
- Gives Mid-level Heart or Forge lore and Dread.
Rites
- The Rite of Desperate Deeds
- Description: FNORD
- Requires: FNORD
- Gives: FNORD
Relationships
- They:
- Humming From Elsehere:
- The Briarsalt:
- The Transfinite Question:
- The Nizvestier Within:
- A Stock-Woven Watcher:
- The Fulminate:
- The King of Keys:
- The Wispy Tress:
- The Scoriantheme:
- The Modiste-and-Mannequin:
- The Zabbaleen: frend
- ---
- The Harrower:
- The Demiurge: enemy
- The Hearthkeeper:
- Her Scarred Serenity:
- Mother Songbird:
- The Old Wyrm:
- TINT:
- The Demarq-s:
- The Faustian Alchemist:
- The Glorious Child: an unlikely ally
- The Chimaera:
- The Jahwian:
- The Legion Lamentful:
- The Fireside:
- The Fool's Gold:
- The Stone Meridian:
- shade:
- The Listless King:
- The Crimson Temptress:
- Little Lady Liver-Licker:
- The Clepsydrae:
- The Navigator:
- The Perditarch: enemy
- The Confectionist:
- The Toymaker:
- The Mannequin-and-Modiste:
- Its Incarnadine Virulence:
- The Unfettered: wary of
- The Shattered Star:
- The Welkin:
- The Abstraction:
- The Deep:
- The Tatterdemalion:
- The Ash:
- The Chainbinder:
- They:
Secrets
FNORD