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The Architeuthian

Revision as of 16:11, 6 November 2018 by Cyborg-Squid (talk | contribs) (Books)

The Architeuthian (The Squid, The Dweller in Depths) is the Fifth Hour of the Fansus, created by Cyborg-Squid. He is a God-From-Flesh. His aspects are Lantern, Heart and Forge. His tarot card number is 4, corresponding to that of The Emperor. Heavily involved in the First History (ascension of The Aged Bones), The Second History (his home prior to his Ascension, Fourth History (the Platyplode Plague), and Fifth History (the War of Division).

The Architeuthian
Dweller.jpg
"Through pain, strength. Through struggle, victory. Through victory, enlightenment"
Origin Flesh
Titles The Squid
The Architeuthian
The Dweller in Depths
Names The Captain
Aspects Lantern Heart Forge
Date of arrival Unknown
Owner(s) Cyborg-Squid

Contents

Description

Appearance

His true form is that of a giant squid, but in order to dwell within the Mansus, he requires a simpler form. Therefore, he adopts a form similar, if not identical, to the one he held as a mortal. A beautiful, dark skinned man with a deep cut white tan overshirt, loose brown trousers, and sandals. Accessorized with gold jewelry.

Principles

The Architeuthian has influence over those who seek forbidden knowledge and he encourages his followers to push themselves to their limits. Treachery is not tolerated. Progress is made through evolution, not industry.

Theme Song

What The Water Gave Me by Florence+The Machine

Worship

Cult

The Antediluvian League, home to the Dedicants: Paper is never enough of a surface for these cultists, and traditional inks never enough. Skin works, with knowledge tattooed across every surface. For others, blood works as ink, and walls as canvas.

Mark

"Fill a bathtub with salt water. More. More. There. Now add the oils, release your blood into the water, and submerge. When you emerge, if you emerge, you will be more capable, and stronger." These are the Marks of Survival, to obtain them one must not fear death, and change.

  1. Temptation: Evolution: It has occurred to me that I could be better than I am, in a more powerful form.
  2. Dedication: Evolution: I have dedicated myself to changing myself, both mind and body. I will survive and I will outlast, no matter the cost.
  3. Ascension: Evolution: The furious gaze of the Squid is upon me, and everywhere I go I feel like I am being watched. I know this to be the Third Mark.
  4. Ascension: Evolution: The Fourth Mark has removed my inability to breathe underwater. Perhaps I do not need to breathe at all, though this is difficult to test. I am never dry, I am always damp.
  5. Ascension: Evolution: The Fifth Mark required me to open my neck veins to the saltwater. The wounds have almost completely healed, though whenever I breathe there is a gurgling sound, and the scars are extremely visible.
  6. Ascension: Evolution: My skin itches furiously and comes away in patches, revealing rubbery flesh beneath. I dislike being away from sources of water for extended periods of time. This is the Sixth Mark.
  7. The Evolution of Man:: I have passed through the Tricuspid Gate, in a perfect and imperishable form. I entered the Aquarium to thunderous applause, for His Servants were enthralled by my splendor of form. I will walk the world in the service of the Architeuthian, learning, evolving. Perhaps I will rebel. Perhaps, one day, I will rise even higher.

Servants

  • His Mercies: creations made by the Architeuthian’s own hand, to help aid and heal his most loyal of servants in their endeavours. Have porcelain pale skin, large shining eyes, and permanent sharp grins. The Architeuthian intended their appearance to be comforting, but it has been a long time since he was human.
  • The Anchors: former Long of The Maker now in the service of the Architeuthian to help draw their god back from Nowhere.
  • The Flesh Eaters: survivors of the Valley of Teeth

Locations

The Fansus

The Squid dwells in the Aquarium, massive building filled with tanks of water in which float tomes of forgotten lore, somehow preserved. Various leavings and failed experiments of Hours also reside within, simultaneously trophies, prisoners, and exhibits. Some exhibits in The Aquarium include The Joined Ouroborines from the Fourth History, The Flesh Eaters from The Valley of Teeth, The Platyplode Plague from the Fourth History

Items

Tools and Ingredients

https://docs.google.com/document/d/1_B4L1eIyh39nwAiWFxcZDH8ZEi6k-bNuSflzAEGgRMg/edit

Books

https://docs.google.com/document/d/1flkw3U-skw50WHSgWoIp1zjw82SvopzmhBypjHYEock/edit

Rites

  • Rite of the Everlasting: The Architeuthian ensures that which is strong may evolve, and culls the weak. Perhaps this follower (or adversary) was strong, and deserved to live. We leave that to the Architeuthian's judgement. Requires a corpse, Architeuthian lore, and Architeuthian influence. May transform a corpse into Drowned Dead. If it fails, all that is consumed is a corpse and influence. (Architeuthian can be merciful, sometimes.)
  • Rite of the Third Eye (Spell): People all across the world have referred to the power of a ‘third eye’, one that pierces the veil and sees into the world beyond. The Architeuthian is willing to grant you this knowledge, but you must prove yourself worthy. Consumes Health and Ingredients, and gives high level Lore or Influences. Minor: 5 Lantern, 1 Forge, gives a 2nd order influence on fail, 6th order on success. Major: 10 Lantern, 1 Forge, gives 6th order on fail, 10th order on success. Grand: 15 Lantern, 1 Forge, gives a 10th order on fail, 15th order on success.

Relationships