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The Skinner Box

Revision as of 18:04, 13 November 2018 by Erised (talk | contribs) (What They Hide)


The FNORD
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Date of arrival {{{arrival}}}

Contents

Appearance

Principles

Worship

Those whose body traps them seem to garner favor from the Skinner Box. While paralytics or blind seers are the most known type of members of xir Cult, those whose connection is the most intuitive with xe are those whose speech ability is impeded because of their handicap (whether deafness, muteness or heavy stuttering).

Cults

Mark

  1. Temptation: X:
  2. Dedication: X:
  3. Ascension: X:
  4. Ascension: X:
  5. Ascension: X:
  6. Ascension: X:

Servants

Locations

The Fansus

The Histories

Items

Tools

Ingredients

Influences

Books

Rites

About the Wassail

How They Feel

Who They Blame

What They Hide

The most unsettling thing about the Skinner Box is definitely his Aspect. Knock is about openings, venom, truths that can't be denied and breakings. How can this translate to a meek, unassertive Hour, whose main task is to provide shelter and wards - a job that typically belongs to Heart?

Only the most astute, or, will understand. By observing the Box and xir sanctimonious, almost superficial clinging to the primitive ways of the Gods-From-Stone. Using the ability of Knock to break down and subvert other Lores, the Skinner Box has found a way to anchor and retain use of the original nine Aspects of the Gods-From-Stone: Sun, Vessel, Ore, Silence, Breath, Bait, Vessel, Wound and Weave. Xir nature, devoid of any shaping intent or ambition, keeps him from turning it to any use: but of late, he seems rather bent on finding a pupil that will put it to good use.

Relationships