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Revision as of 19:40, 13 November 2018 by Erised (talk | contribs) (Living Hours)
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Welcome to the Fansus, Aspirant.


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The Fansus is the fan-made version of the Mansus from Cultist Simulator, with alternative Hours and Histories. Join us on the Cultist Simulator Discord if you wish to participate.

This is a fan project that is not officially endorsed by Weather Factory in any way.

There are currently three active versions of the Fansus, due to space constraints.

The First Fansus

The First Fansus is the House of the Serpent, or alternatively the Sea Dragon's Palace. The Hours strive against each other in the aftermath of the loss of the Sixth History, and the rise of the Gods-from-Steel. Their capital city is The First City

The Sea-Dragon's Palace has it's own lores, and it's own expeditions.

The House of the Serpent is a shadow of it's former self, with the venerable former undisputed ruler of the House, the Great Serpent, having disappeared into Nowhere. Now, many successors strive for power, with alliances being formed and broken all across the Histories. The newly formed Gods-from-Steel drive ever-forward towards their dream of assimilating all within the House, and are opposed by Hours such as the Architeuthian, the Peacock, and The-Apple-in-the-Eye, to name a few, though each have their own secret agendas. The 'children' of the Great Serpent, the Anaconda and the Tail, strive against each other in an Ourobourine conflict, drawing other Hours into a war between 'Doors' and 'Keys', resulting in the War of the Doors and the almost destruction of the Fourth History.

The Hours

Living Hours

The current, living Hours of the Fansus are listed below, along with their tarot numbers:

0. The Meatgrinder      
I. The Aged Bones      
II. The Caladrius    
III. The Bright-Delver      
IV. The Architeuthian      
V. The Engine of Cycles      
VI. The Vizier / The Peacock’s Lies    
VII. The Harvester      
VIII. The Watcher in the Window      
IX. The Apple-of-the-Eye    
X. The Rider    
XI. The Elder Sister  
XII. The Silver Owl      
XIII. Old Tarnished    
XIV. The Cuckoo    
XV. The Fanged Bramble  
XVI. The Snow-Stained      
XVII. The Spark    
XVIII. The Ferryman    
XIX. The Diagram    
XX. The Void-In-Skins    
XXI. The Anaconda      
XXII. The Great Serpent       (dead, but still reserved)
XXIII. The Uninvited Guest  
XXIV. The Torn Secret      
XXV. The Peacock    
XXVI. Snake Tail with Appendages    
XXVII. The Insidious    
XXVIII. The Mendicant Without    
XXIX. The Stomping Sands    
XXX. The Unmirror    

Faded Hours

The following Hours are not strictly alive anymore, but neither are they entirely dead, and echoes of their presence may yet be felt in some of the Histories.

[    ]  
SWOUP      
The Archivist    
The Synapse      

Dead Hours

The following Hours are dead:

The Anvil  
The Maker    
The Deceiver    
The Huntsman    
The Butterfly Hatching    

The Histories

The Second Fansus

The Second Fansus is the House of Earth and Sky, where the Bird descends to touch the earth, and the Worm rises to meet the heavens. (Also Bears have been known to hang about sometimes.)

The Hours

Living Hours

The current, living Hours of the Fansus are listed below, along with their tarot numbers:

0. The Storm-Tossed    
I. The Spirarch      
II. The Perennial      
III. The Red Lady      
IV. The Hunter / The Worm’s Foundations    
V. The Masquerade    
VI. The Bright Tapestry    
VII. The Die-Cutter    
VIII. The Mother Bear    
IX. The Maw Consuming      
X. The Succulent Glow      
XI. The Knife's Edge    
XII. The Princess Prominent      
XIII. The Warrior Maid    
XIV. The Ferric Brand    
XV. The Partisan      
XVI. The Monument      
XVII. The Cub      
XVIII. The Seraph    
XIX. Flint-and-Steel      
XX. Our Lady Betrayed      
XXI. None
XXII. The Worm Funktastic      
XXIII. None
XXIV. The Rotted Ox  
XXV. None
XXVI. Our Lady's Resolve    
XXVII. The More-Opened  
XXVIII. The Unending Worm      
XXIX. The Clavier    
XXX. The Trickster Princes    

Faded Hours

The following Hours are not strictly alive anymore, but neither are they entirely dead, and echoes of their presence may yet be felt in some of the Histories.

The Spinner of Stars    

Abandoned Hours

All have given up on these Hours, leaving only the faintest hint of an echo of their former existence.

The Shambling Dawn      

Dead Hours

The following Hours are dead:

The Stag      
The Goldsmith      
The World's Thane    

The Histories

  • The First History, a.k.a. the History of the Unkindled Forge: where the glory of old and its ways are revered above all else.
  • The Second History, a.k.a. the History of the Tarnished Lantern: where few will ever know the light of the Glory.
  • The Third History, a.k.a. the History of the Mottled Heart: where life is intense and fleeting.
  • The Fourth History, a.k.a. the History of the Wailing Winter: where even endings do not end.
  • The Fifth History, a.k.a. the History of the Unrealized Moth: where humanity ekes out an existence among the ruins of the past.
  • The Sixth History, a.k.a. the History of the Ashen Edge: where all live under the shadow of abeyant war.
  • The Seventh History, a.k.a. the History of the Unanswered Knock: where the way is closed and revenge is plotted.
  • The Eighth History, a.k.a. the History of the Inundant Grail: where excess is the norm and the future is dim.


The Third Fansus

The Third Fansus is the Desmoterion, the Place of Chains. It is also known as the Gaol, House of the Remanded and the Cloister to the Uncorrected. In order to disculpate themselves from a cosmical, atrocious bloodshed, the Hours remain there, secluded amongst themselves, using human agents as envoys, spies and advocates. The physical epicenter of their shady dealings (which they can't enter themselves) lies in Avenoir, the Black Light District.


The Hours

Living Hours

The current, living Hours of the Fansus are listed below, along with their tarot numbers:

We call upon the Template, Most Dreadful Hour of all. (So don't hesitate to use this, guys)

0. The Piper      
I. The Bat    
II. The Weft    
III. The Distinguished    
IV. The Prince Consort    
V. The Warp    
VI. The Hill-Queen    
VII. The Captain      
VIII. The Instinct      
IX. The Solemn    
X. Brother Grimalkin    
XI. Abbess Sunset      
XII. The Skinner Box  
XIII. The Stillwater  
XIV. The Heart-Felt Fantasy    
XV. The Gilded Insect    
XVI. The Mechanism      
XVII. The Dongolopticon      
XVIII. The World-Carver      
XIX. The Eye    
XX. The Reminisce      
XXI. The Millions-Upon-Millions      
XXII. [[]] File:.png
XXIII. The Blight-Abiding File:.png
XXIV. The Cantharide      
XXV. The Weave? File:.png
XXVI. [[]] File:.png
XXVII. [[]] File:.png
XXVIII. [[]] File:.png
XXIX. [[]] File:.png
XXX. The Stillborn      

Faded Hours

The following Hours are not strictly alive anymore, but neither are they entirely dead, and echoes of their presence may yet be felt in some of the Histories.

Dead Hours

The following Hours are dead:

The Weave  
The Tenfold  
The Hematite  
The Mangled  
The Cycle  
The Bait  
The Unmade  
The Avulsed  

The Histories

In the House of the FNORD, there was once only one History, under the domain of The Weave. Her daughters, The Warp and The Weft rose in rebellion in their desires to make new histories, and thus, History fractured and fragmented.