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The Demiurge

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Entry requires one to create a Bronze Gate, a massive construct requiring several rare parts, many of which can only be bought from The Demiurge. These massive constructs were created en masse shortly after the Collision due to several people becoming aware of his plan as he bled Forge influence from his wound. These gates are all one-use, and their corpses tend to litter Forge-influenced areas
There's also the Leonine Gate in the Mansus, though that one is reserved for him The Demiurge, his Names, and the aid he sends to for the rebuilding of the Mansus. The Name known as The Spokesman stands outside this gate, and is required to open it and any Bronze Gates created by mortals.
== Worship ==
 
=== Cults ===
=== The Mansus ===
'''The Leonine Gate:''' A large structure resembling an arch of triumph, which serves as the only permanent way to access the New Mansus. It is utilized by the Demiurge and his Names when visiting the Mansus, though the rare Hour that visits the New Mansus enters through the Leonine Gate as well. The most frequent user is the Name known as the Grand Merchant, who leads magnificent caravans through the Gate. Each caravan is filled with rare and wondrous goods when it arrives through the Gate, and heavy with gold, Spintriae, and stranger currencies still each time it returns.  The Demiurge constructed the Leonine Gate from the Door to Nowhere that used to stand in the House of the Wyrm, and it was initially open for all Long to enter. As the New Mansus proved to be harder to rule than its master anticipated, however, the Demiurge closed the Leonine Gate to all but a select few. It is now guided by the Name known as the Spokesman.  ===The New Mansus ===
The New Mansus consists of 7 concentric bronze spheres, with The New Glory at its center. The numerous Long and Names of the Demiurge live their lives entirely on the insides of these spheres, with the outside of the inner sphere as their roof.
The Third Sphere is the market district of the New Mansus, where all manner of wonders created by the Long of the Demiurge are bought and sold. Scales are the official currency of the New Mansus, but the markets of the Third Sphere frequently accept other things as tender. These things are not only material objects like precious resources, art, or inventions, but also memories, senses, inspiration, skill, titles, and names. Some Long live in their market halls.
The part of the Lighthouse in this layer also contains the Mint, which engraves the shed copper scales of the Demiurge with arcane symbols and pay them as wages to the working Long. The Demiurge sheds his skin like a snake, and pay comes when the scales have been removed from the skin and engraved. The remaining skin is then used as an isolator, being capable of keeping out heat, Nowhere, and Glory-light alike. The conversion rate between the scales and Spintria changes frequently and irrationally, and conversion between them requires tons of bureaucracy, cementing the kafkaesque nature of trying to leave the New Mansus. The New Mansus is also one of the only places where they're legal tender. The Mint also acts as the timekeepers of the New Mansus, as time is measured according to the time between sheddings. As the Demiurge has several forms which do not shed their skin, this gives it him nearly full control over time in the New Mansus by simply deciding when to shed or not shed.
The Overseer of this Sphere is the Grand Merchant, an odd fellow dressed in heavy yellow robes. Whether a Long or a mechanical creation lies beneath these robes is an enigma, and nobody knows where the Grand Merchant appeared from or what it was before becoming a Name. Like the Spokesman, it spends much of its time outside the New Mansus, but it prefers the waking world to the Mansus. There, it travels the wastes, offering deals that seem too good to be true in exchange for material and insubstantial things. It is through The Grand Merchant that most get the rare materials required to construct a Bronze Gate. The majority of these profits go towards the purchase of new goods from the Demiurge, but some always remain the Grand Merchant's own, at least for a while. When the Grand Merchant visits the New Mansus, they enjoy gambling at the Second Sphere casino known as the Red Pearl, one of the few venues in the New Mansus not owned by the Demiurge. The Demiurge has attempted to acquire the Red Pearl several times, but Aramintha and Esmerhild, the duo of Grail-Long who own the casino, have so far refused to sell it. There are rumors that they have connections to the Syndicate or that they have gained access that allows them to exploit the Grand Merchant to their own ends, but nobody dares accuse them, as they have several Long and possibly a Name in their pocket.
The true master of the Sixth Sphere, however, remains the former Name known as The Syndicalist. A slight woman in a bright red dress, she leads the vast organization known as The Syndicate, striking fear into the hearts of the Long and the Names of the New Mansus. Some call the Syndicate a labor union, others call it an organized crime group, and others yet call it a terrorist group. It is heavily decentralized, and may very well be all of these at the same time. It is headquartered in the Sixth Sphere, though the location of these headquarters changes frequently and irregularly. Some members have allied themselves with the Unfettered, or the Old Wyrm, or strange Gods-from-Nowhere that nobody in any Mansus has heard about, but officially the Syndicate affiliates itself with no Hour and defines itself in opposition to the Demiurge. Their goals vary equally wildly, some simply want better rights for the worker Long, some want to organize a mass escape from the New Mansus through the Leonine Gate, and some want to kill the Demiurge and remake the New Mansus into the worker's paradise that the Demiurge promised them.
 
'''The Hull:'''
The Hull is the outermost and most dangerous layer, being off-limits to ordinary Long citizens. Only specialized engineers work here to maintain the Hull and prevent Nowhere from creeping in. Despite this, large parts of it are constantly being lost, though equally large parts are being mended as well. Automatons aren't allowed here due to the danger of them succumbing to Nowhere, though some occasionally find their way don from the Sixth Layer anyways. As the engineer-Long who maintain the Hull are left mostly to their own devices by the Demiurge, some have joined the Syndicate, though most are too attached to their large paychecks to consider doing so.
The most skilled of these engineer-Long are known as the Voidmenders, who enter Nowhere itself in specialized Voidsuits to mend the worst breaches of the Hull from the outside. Voidsuits are carefully crafted from the scaleless shed skin of the Demiurge, and equipped with crystallized spheres of Glory-light to ensue their safety. The Voidmenders are headquartered in the base of the Lighthouse that reaches the Hull. The Void Engineers Voidmenders are incredibly skilled at their craft, and are enthusiastically recruited from among the Long of the New Mansus and ran through an intensive training program. Despite thisNo matter how many are recruited, though, they always seem to remain very few in number. This is however balanced out by the fact that none of them has ever been lost to Nowhere. Despite this, however, there is always a shortage of Voidsuits, and nobody knows where they are vanishing. Demiurge propaganda blames Syndicate sabotage.
The Hull has no Overseer. The Hull has never had an Overseer.
 
'''Demographics:''
 
The New Mansus grants citizenship to any Long that enter it, which helps replenish the ranks of workers despite the myriad who perish due to horrid working conditions. The process of constructing and activating a Bronze Gate also reforges the constructor into a Forge-Long, though it is fully usable by individuals who are already Long.
 
'''Forge-Long''' are the most common form of Long in the New Mansus, and can be found in any part of New Mansus society. Most are outfitted with large amounts of prosthetics, either to aid in their work or to replace limbs lost to workplace accidents.
 
'''Edge-Long''' are one of the rarer forms of Long in the New Mansus. In the early days of the New Mansus, a cadre of Edge-Long staged an uprising against the Demiurge, but were quickly defeated with the survivors being driven into hiding. Therefore, the Demiurge distrusts Edge-Long and most Edge-Long keep a low profile or hide in the lawless parts of the Sixth Sphere. The Syndicate claims descent from the rebellions cadre of Edge-Long, though not all records corroborate this theory, with some indicating that the two are unrelated while the others claiming that the Syndicate existed before the uprising and motivated it. Many Edge-Long despise the Syndicate for ruining the reputation of their kind in the eyes of the Demiurge, though there are others who ally with them due to hating the Demiurge more.
 
 
=== The Histories ===
=== Ingredients ===
'''Copper Scale: {{Aspect|Forge}} 8''''' The currency of the New Mansus is as fickle as its creator. What is worth a fortune in the morning may in the evening be worth less than the metal it’s stamped on.'' Sells for anywhere between one and eight Supplies at a vendor, decided at random.
=== Influences ===