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== Things Items =====Tools and Ingredients===*Shatter-Powder**A small pinch of white, fine powder that when simply breathed on, spontaneously burns, shattering, opening, searing, and devouring all in the little blaze's way and opening all that should not be. Knock 6*The Mirror of Impossibility**A small hand-mirror that when looked into, shows that which should not be understood, not truths, not truths, but possibilities and probabilities, things which may never be and cannot be. Knock 8, Lantern 8*Madman’s Candle**Burn it. It will give off no flame, but it will speak. It will tell you what you do not wish to know. What you should not know. What you cannot know. When it bubbles into ash, blink, and find again a whole candle. Lantern 10, Knock 2*Enlightenment-Venom**It is said that nobody can exist in the conditions of absolute sanity. This, a fluid said to drip from the very severed-edge of the Tail itself, brings such. There is no succor, no protection, no barrier between one who consumes this and the most awful truths.*Melange of Glory**A mix of the light of the Glory with something from Nowhere. It has curdled mysterious and sour but no less bright, no less merciless. Don’t look at it for too long. It’s a question whether you will first go blind from the light or mad from the Nowhere.
===Shatter-PowderBooks===A small pinch *The Opening of the Shattered Gate**Chinese, giving high-tier Knock lore and the Rite of whitethe Doubly-Broken Door.**Whoever wrote this... Whatever wrote this, fine powder it did not use ink. The ink hurts to touch and burns to see. It describes a rite that when simply breathed onmight be used to break the Mansus's boundaries. The Mansus, spontaneously burnsit is said, shatteringhas no walls, openingbut it still is bound. Perhaps this might open it once and for all, searingto whatever lies beyond. Or perhaps it is a fever dream of a madman. What is undeniable, is that it it haunts your dreams and devouring all nightmares, opening doors in the little blaze's way and opening all mind that should not be. Knock 6closed*A Lie===The Mirror **Gives high-tier Lantern lore and high-tier Secret Histories lore that has a 50/50 chance of Impossibility===producing nothing or producing a Port Noon Anecdote-level location**A small hand-mirror that when looked intobewilderingly entertaining book of lies, lies of all sorts. False Histories, nonexistent Names of fraudulent Hours, shows countries that which should could not even begin to be understood. Of course they have to be lies, not truthsdon’t they? They contradict everything you know. But… Perhaps…**The Soot-Forge, not truthsthe Sun-of-Blood, but possibilities and probabilitiesthe Haruspex, things which may never be and cannot be. Knock 8, Lantern 8===Madman’s Candle===Burn it. It will give off no flamecurious names, but it will speaknot names of any Hours. It will tell But you can learn much from what you do not wish to knowis untrue, as much as from what is true. What Perhaps you should not knowhave a clue now, perhaps it is nothing. What you cannot know. When it bubbles into ash*Alchemy, blink, and find again a whole candle. Lantern 10, Knock 2Death to Laws===Enlightenment**Proto-Venom===Sinitic, giving highIt is said that nobody can exist in **The mad ramblings of the Scholarch of the Impossible Laboratory, wherein he describes how the conditions arrangement of absolute sanitycertain chemistries and invocations could cause what he refers to as a ‘Delightful Wrongness. This’**“But this, of course, is but a fluid said key. Your visitor will still need something to drip from make it use the very severedkey…”*The Great Vast: Proto-edge of the Tail itselfGermanic, brings suchgiving high-tier Knock lore as well as Fascination. There is no succor, no protection, no barrier between one who consumes this and Its reading will devour 1 low level Winter lore. It also reveals the path to the most awful truthsBlackened Grove.===Melange **The diary of Glory===A mix a Vinlandic expedition captain. It begins with triumph as he lands quietly upon the shores of a New World, but slowly descends into reflections upon questions upon what lies beyond the shores, what lies beyond the light great wall that are the plains and mountains of the Glory new continent. First with something from Nowherepoetry, then with desperation. It has curdled mysterious ends with resolution, a firm goal to take his people and sour but no less brightventure forth, no less merciless. Don’t look at it for too long. It’s a question whether you will first go blind from and an incantation he hopes might open the light or mad from the Nowhereway to parts unknown.