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The Jester embodies the coping mechanism that is entertainment. Properly wielded - it makes tragedies softer, work lighter and good times even greater. Abused - it leads to madness, decay, and loss of one's identity. The Jester is both sides of the coin.
While he can wield all aspects, he can only possess one at a time, and is noticeably less potent than other Hours. If his madness would somehow be dispelled, his true aspects of heart and moth would be revealed, and he would perhaps excel at themmore.
==Description==
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