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→Abilities
===Abilities===
*The Captain is a master of lore, even among fellow Hours. While new developments may be beyond his reach, he has mastered all rites and secrets, ancient and modern, and has a large supply or artifacts. He also has access to the otherworldly - objects, rituals and sacred words that do not hail from the Mansus, yet still hold their power within it. Of course, being the historian that he is, his literal knowledge of the mundane is also vast.
*The Captain is somewhat tied to the Glory and its derivative Hours. While he clearly does not harbor the connection or powers of a From-Light, he is still favored and respected by those hours. Rumors tell that he has greatly assisted the Glory's goals throughout the years.
*The Captain is the hour of travel and exploration. His signature ability is being able to get himself (and those he brings along) just about anywhere.