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The Glassmaker

3,200 bytes added, 04:50, 24 January 2020
Created page with "{{InfoboxHour | title = The Glassmaker | card = | quote = | origin = Stone | titles = The Vitreous Visionary | names = Many, none of which remain | aspects = {{As..."
{{InfoboxHour
| title = The Glassmaker
| card =
| quote =
| origin = Stone
| titles = The Vitreous Visionary
| names = Many, none of which remain
| aspects = {{Aspect|Lantern}} {{Aspect|Forge}} {{Aspect|Winter}}
| arrival = Before the dawn of humanity
| owners = [[A Blessed Feline]]
}}
==Description==

The Glassmaker was an ancient Hour of grim prophecy, born when the light of the Glory melted the sand on the shores of the Rivers that flow through the House of the Wyrm and imbued them with structure, purpose, and wisdom. The nature of her origin seared an inescapable prophecy into the very being of the Glassmaker, who since her ascent from the sand worked tirelessly to ensue that the future it prophesied would not come to pass. Said future was the Collision, foreseen millennia before it struck.

The Glassmaker was a Hour of preparation, creation and vision, but also one of apathy and failure.

===History===

The Glassmaker was alien even among Gods-from-Stone, ceaselessly devoting herself to a creation not even the other Hours could understand. She spent most of her time constructing bizarre devices made from glass and engraved with incomprehensible symbols and schematics. The other Hours cared not when one of her constructs began to speak in Vak, nor when it swung open to permit the emerging humans to pass through it and enter the upper halls of the Mansus. Humans, however, relished the new Door and the gift of language that it had given them.

It was only when the Wyrmswound opened in the archway that the Glassmaker had built that the other Hours realized that there was more to the enigmatic Hour. The words she whispered, it was realized, were words of warning and instructions for disaster. And yet, the more she spoke, the less was understood, the meanings of her utterances lost in the beauty of her voice and the enigma of her words. The prophecy she had been burdened with was simply of such different sort to the words used by the other Hours, and did not permit itself to be understood.

At least, until the birth of Our Lady of Visions. As a God-from-Light, the young Hour shared an origin with the prophecy burned into the Glassmaker, and therefore could make sense of the silences and comprehend the strange stanzas into which the prophecy was organized. She began to collaborate with the Glassmaker, and at least for a while they could make the rest of the Mansus comprehend the danger of the promised Collision. That is, until too much was comprehended.



===Appearance===

The Glassmaker took the form of a spiraling fractal of dim black glass, occasionally pulsing with strange lights deep within. Alternately, she took the form of a veiled woman of black glass, with millions of small stars shivering beneath her transparent skin.

===Principles===

===Servants===

====Names====

==Locations==
===The Mansus===

===The Histories===

==Items==

===Tools===

===Ingredients===

===Influences===

===Books===

===Rites===

==Relationships==
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