23
edits
Changes
→Obstacles
===Obstacles===
* Kingslock
** The Grinning man has been employed to safeguard this location. We must either offer a better deal, or implore a greater power to gain access.** requires aspect {{Aspect|Knock|2}}, {{Aspect|Knock|5}}, {{Aspect|Knock|10}}
We call upon the Old Wyrm...
{{Aspect|Knock|2}} ...who opens what must be opened. But our reasoning for opening may not please him. we may gain access, but our chances are slim. {{Aspect|Knock|5}}...for whom no price is too great. The Old Wyrm will take on the debt with the King of Keys. But these Hours have History, and victory is not assured. {{Aspect|Knock|10}} ...who journeyed and returned. The Final Door has opened to the Wyrm, and lesser wards shudder at his passing. The Lock will not hold We call upon the King of Keys, {{Aspect|Edge|2}} ... who bears many gifts. But the multitudes can be confusing, and my minion is likely to be outsmarted. he may yet outwit the King of Keys, but it is not likely{{Aspect|Edge|5}} ... who keeps eternal. The King of Keys does not give up his treasures easily, and while my follower is bright and sharp, good terms are not assured.{{Aspect|Edge|10}} ... who smiles at lies. My follower barters bravely, and the Dealer enjoys the effort of the bold. The deal is likely to be favorable to us.
==Relationships==